Technical Artist (Foliage Implementation)

Uni Dreams

удалённоКонтракт / фрилансЗарубежТехарт

Опубликовано: 10 августа · Источник: Work With Indies

Uni Dreams is seeking a specialized Technical Artist for a short-term contract on our upcoming 2.5D platformer. We have a distinct visual style and need an expert to help us bring our environments to life through stylized foliage. The Mission: Your primary goal will be to conceptualize, figure out the technical approach, and fully implement a foliage system in Unity that perfectly aligns with our specific art direction. What You Will Do: R&D and Prototyping: Determine the best technical and artistic approach to rendering and animating foliage within a 2.5D platformer perspective. Implementation: Build and integrate the foliage system into Unity, ensuring it matches the established art style and meets performance requirements. Collaboration: Iterate closely with our Game Director to refine the look, movement, and feel of the environment. Requirements: Experience as a Technical Artist working specifically within Unity. Proven ability to translate specific 2D/stylized art directions into functional 3D/2.5D assets. Previous experience building foliage systems, custom shaders, or environment tools. How to Apply: Please send an email with your resume, rates, and portfolio (specifically highlighting foliage or stylized environment work).

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