Unreal Engine Technical Artist / Scene Designer
Опубликовано: 2 августа · Источник: InGameJob
We create 3D assets for game developers in Low Poly and Stylized styles and are looking for a skilled Unreal Engine Technical Artist / Scene Designer to help us transfer and recreate our environments in Unreal Engine.
For which tasks (responsibilities)?
Import FBX models into Unreal Engine
Create and configure materials for imported assets
Set up textures, material instances, and basic shaders
Recreate existing Unity locations and demo scenes in Unreal Engine as accurately as possible
Match the original scene composition, lighting, atmosphere, object placement, and visual style
Organize assets, folders, materials, and Blueprints within the Unreal Engine project
What kind of professional are we looking for?
Strong practical experience with Unreal Engine
Portfolio that includes completed environments or locations created in Unreal Engine
Ability to accurately recreate an existing environment based on a Unity scene and screenshots
Strong attention to composition, proportions, lighting, and object placement
Ability to organize projects clearly and follow technical requirements
What are the conditions and bonuses?
Remote project-based work
Payment for each completed scene
Flexible schedule
The selection process
To consider your application, please send the full version of your CV in English to hr@justcreate3d.studio.
Your email should include:
CV
Portfolio with examples of environments or locations created in Unreal Engine
Your expected rate per scene, project or hourly rate
Please note that applications without Unreal Engine environment examples in the portfolio will not be considered.
Qualified candidates may be asked to complete a small test task.
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