Software Engineer (Pedagogy)
Playcademy · Austin
Опубликовано: 3 августа · Источник: Work With Indies
Turn direct instruction into software: build the lessons and tutorials kids actually learn from.
About us
We are a well funded, early stage team building Playcademy, a gamified learning platform for K to 6 students that lets them earn real game time by doing their academic work.
The role
Every Playcademy game is a piece of software that teaches. This role sits exactly at the intersection of engineering and teaching. You are a software engineer who understands how learning works when it is delivered through software. You take lesson designs from our educators and learning scientists and turn them into interactive experiences in the UI. You implement tutorials, guided practice, feedback loops, and progression that respects how kids actually learn. You have shipped for the web, you drive AI coding tools daily, and you have spent enough time in edtech to know what separates software that teaches from software that merely quizzes.
What you will do
Implement lessons and tutorials as interactive UI: guided flows, worked examples, hints, feedback, and mastery checks
Work directly with educators and learning scientists to translate pedagogy into product, and push back when a design will not survive contact with a six year old
Build the frontend systems that lesson content runs on: reusable interaction patterns, progression logic, and state that tracks real understanding
Drive coding agents (Cursor, Claude Code, Codex, etc.) daily to ship learning experiences as working code
Prototype fast, playtest with real kids and families, and iterate on what the data and the classroom tell you
What we are looking for
Real edtech experience, you have built learning software before
Strong web development experience
Frontend skills good enough to implement lessons and tutorials into polished, kid friendly UI
Daily, fluent use of AI coding tools (Cursor, Claude Code, Codex, etc.)
An eye for the pedagogy and understanding of instructional design: scaffolding, feedback timing, cognitive load, and why they matter
Genuine interest in the future of education
Nice to have
Experience with K to 6 products or products used by young children
Background working alongside curriculum designers, teachers, or learning scientists
Game development experience
What we offer
Up to $100/hr, full time, Austin TX preferred (remote possible)
A funded, fast moving product with real users and ambitious long term vision
A small, high impact team with fast decision making
How to apply
Take a look at our landing page and try our games, then tell us about your experience in edtech and games and how they relate to what we are building. Please also explain in depth your experience with agentic coding. Please send us an email with your resume, portfolio, and relevant materials.
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