Pixel Animator

FyreFlight Games · Bristol

удалённоКонтракт / фрилансЗарубежАнимация

Опубликовано: вчера · Источник: Work With Indies

FyreFlight is a small UK indie studio. We shipped [Drunk Wizard Dungeoneer] on Steam to a positive reception, and we're now building Under the Flag, a hybrid 2D-3D tactical pirate roguelike with crew management, ship-to-ship combat, permadeath, and an event-driven story. The role We need a skilled pixel animator to build the motion foundation for our characters: a reusable, 8-directional animated base, think a proportion-locked "mannequin" or clean silhouette rig, that our in-house artists render final art on top of. You're animating the motion and timing, as a template for our artists in house. We want to skin crew members and enemies over it. We have a fairly large animation list, so there's scope for ongoing work for the right fit. What you'll deliver An 8-directional animated base, with proportions and anchor/pivot points locked and consistent across every direction The agreed animation set on that base (idle, walk, run, combat, hurt, death, plus a few pirate-specific actions — full list includes 25 animations, many of which are 2-3frames) Clean, readable silhouettes — grayscale/greybox is fine Delivered as sprite sheets and individual frames, plus editable source files (Aseprite preferred) Consistent frame counts and a documented grid + naming convention Specs Perspective: [3/4 top-down, 8-directional — OR dimetric / 2:1 isometric, most pirate interaction anims are 2 directional however (aiming for idle-run to be 8 directional and a few combat ones)] Character footprint: ~[48x48 – 64x64 px] Frame rate: [aiming for <5 fps] You are Experienced with 8-directional / multi-angle sprite animation Strong on weight, timing, and silhouette clarity Comfortable working to a locked template with consistent anchor points Reliable on milestones with clear communication Terms Work-for-hire: full commercial rights, including our right to modify and build final art over the base Paid per milestone / animation batch, fixed scope agreed up front Credit in-game and in marketing To apply, send: Portfolio — pixel/sprite animation, ideally multi-directional or game-ready work Your rate — per animation, per direction, or a package price for a defined set (however you prefer to quote) Rough availability / turnaround Tools & delivery format you work in (Aseprite, etc.)

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