Senior Pixel Artist

Dave Miller

Опубликовано: 11 июля · Источник: Work With Indies

I'm a solo dev working on a Game Boy Color-inspired RPG. I'm hiring a Senior Pixel Artist to help define the game’s visual identity and build some initial assets that will be used in a pitch video. About the game Art style: Authentic Game Boy Color-inspired aesthetic with a top-down perspective Setting: remote North Atlantic fishing villages. Fog, dark sea, weathered saltbox houses, rocky coasts Mood: lonely, windswept, melancholic, horror-adjacent vibes Inspiration: Tall tales of the sea. Moby Dick, 20,000 Leagues Under the Sea, Creature from the Black Lagoon, The Fisherman, The North Water. Stories that have a deep reverence, respect, and fear of the sea References: Dredge (tone, vibes), Robert Eggers' films (desaturated colors, natural-light palettes, also vibes), Widow’s Bay (gloomy/spooky coastal) About the job Art direction: help to define a distinct visual direction for the game, as well as define a limited color palette Assets: create a small, highly-polished set of environments, characters, creatures, and key assets for a pitch video Long-term potential: if we work well together, the full game will need tons of assets and I’d love to continue the relationship Details Paid art test for all artists who seem like they could be a good fit Full project brief and list of deliverables will be discussed and provided after a signed NDA Work-for-hire contract Please provide per-asset rates only. Include your rates for environment/tile work, character sprites, and creature sprites (the art direction phase will be scoped and quoted separately) To apply Send an email with your portfolio (limited-palette or Game Boy-style work especially, if you have it), your rates, and your availability.

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