GameDev Jobs
Все вакансии · Звук

Music Composer

Can Can Can a Man

удалённоЗарубежЗвук

Опубликовано: 22 июня · Источник: Work With Indies

Откликнуться на источнике →
We are working on an unannounced rhythm-action game, where you fight to the rhythm of the music, as well as a horror game. We are targeting PC release first, then consoles and tablet/mobile. We are searching for multiple artists, to compose 5-10 minutes of songs each in multiple genres, for a total of 120 minutes of music. The game is slated for late 2026/early 2027 release. And no, no NFTs, no AI, it's an old-fashioned pay-get game model. This is a smaller project, with about 7 non-composer devs and artists. About the position Once upon a time, there was a kingdom, and in that kingdom was a beautiful talented team of game devs. But then, a dragon of complete lack of musical talent appeared, and blocked their tower, making it impossible for them to reach the stars! Fortunately, a brave bard with shining lute appeared, squashed the dragon, and together with the team they flew to the stars! Which they then used to pay their rent or something! But seriously: We need songs for a rhythm game. We are especially interested in: Electronic Rock/Metal Trip hop Alternative pop Post Rock/Punk Childrens-choir music (for horror game) Ambient (horror game) But we are still willing to be convinced by your tracks. Rights/Copyright stuff: Basically, we want the right to use the songs in our gaming projects, but also let you use the music how you want (apart from selling it to other projects) We want: Exclusive rights to use the composed music in games/movies/ads/etc. Non-exclusive right to sell the tracks as parts of "game soundtrack" collections (so we can sell the soundtrack, but so can you) Right to let people perform the music as part of "video game music from game X" For The tracks to be clearly labelled as "Song from game [gametitle]" when performed by the artist Agreement for fan works/streams/reviews/gameplay videos to use the tracks without worry of copyright claims from the artist (does not cover people just ripping the game soundtrack) You keep: Streaming rights (apart from the above) You selling/performing the music yourself, or as part of your own albums/bandcamps/etc Requirements* Must haves 3+ years of professional experience Strong portfolio - Required Understanding of audiences - 1+ songs with 2000+ views Examples of work from pre-AI era - Link to 5+ songs Nice to haves Video game experience - 1+ steam/console releases Experience with dynamic music - link Track remixing experience - link to tracks Experience working with vocalists - link to tracks *These are real minimum requirements. Benefits Remote 100% (and will remain remote) Startup atmosphere, small team Elastic working hours No micromanagement, just tasks to be completed after establishing their expected effort, with check ins twice a week Other Team tools: Git, Google Drive, Google Docs, Miro, Unity Communications: Discord Rate: 300-500€ per 1 minute To apply: Send an email with "[composer]" + your name. Provide link to your portfolio, with 3-4 tracks you think we would be most interestedin, and attach CV in pdf form (or link to online version). Do not send a cover letter, keep email text under 100 words. Applications not following this schema won't be seen. EXPIRATION DATE 2026/07/27

Похожие вакансии

  • Саунд-дизайнер и Композитор — Voidlight Studios by H1ROSIMAVVV
  • [Audio Dept.] Sound Designer (3년 이상 / 계약직) — KRAFTON · Seoul
  • Staff Machine Learning Engineer, Audio - Singapore Efficiency Team — Riot Games · Singapore
  • Композитора
  • Composer / Sound Designer — Dave Miller
  • Audio Director - Freelance — CI Games
Откликнуться на источнике →