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Senior VR Unity Developer

HyperVR Games

удалённоSeniorПолнаяЗарубежРазработка

Опубликовано: 6 августа · Источник: InGameJob

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HyperVR Games is a VR gaming studio and publisher, founded in 2021. We develop games in the casual simulator genre, offering a high-quality immersive experience for a wide audience. We are one of the top developers and publishers on the market. Our goal is to continue growing as a developer and publisher, bringing on more talent together, expanding our ecosystem, and strengthening our presence in the niche, ultimately becoming a leading VR player. Our in-house game “Shave & Stuff” was awarded a “Best in Play” title by the Game Developers Conference 2023 and was released on Meta Quest, Pico, and Steam. And do not miss our latest title "Shop & Stuff" to enjoy while playing! Due to the business expansion, we are looking for a Senior VR Unity Developer to join our Team. If you are passionate about gaming, enjoy a pro-active startup vibe, are always on the lookout for generating and trying out new crazy ideas - let's have a chat! What are you working on? The name of the project(s): Shave & Stuff, Pets & Stuff, Shop & Stuff At what stage of the project(s)? Released, Early-access Genres: Casual, Action Platforms: VR For which tasks (responsibilities)? Architect, implement, and optimize gameplay systems in Unity/C#; Rapidly prototype features and run internal playtests; Develop reusable modules for future VR projects; Integrate VR frameworks (e.g., XR Interaction Toolkit); Debug, profile, and enhance performance and stability; Collaborate in design brainstorms and shape product vision; Ensure controls and game mechanics deliver top-tier UX; Contribute proactive ideas for technical and process improvements. What kind of professional are we looking for? 5+ years of experience in game development; Solid C# + Unity development background; Experience shipping Unity-based titles; Hands-on experience with gameplay systems, shaders, and optimization; Strong problem-solving skills and a self-driven mindset; Passion for games and creating polished experiences; Ability to work independently while staying aligned with team goals; Strong understanding of user experience and interaction design; English (for daily communication & documentation). Nice to have: Unity VR frameworks (XR Interaction Toolkit, AutoHands, etc.); Shader development (HLSL); Animation tools like DoTween / PrimeTween; Experience with Meta Horizon SDK or remote config systems. Why do we enjoy working here? Paid vacations: 20 working days per year (according to the labor legislation of Latvia); Company events and team-building activities.

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