Generalist Technical Art Team Lead

WonderBrains Recruiting Agency

удалённоMiddleПолнаяЗарубежМенеджмент

Опубликовано: 26 июля · Источник: InGameJob

For which tasks (responsibilities)? Leadership Lead and mentor a team of Generalist Technical Artists Review work and provide technical and creative feedback Prioritize tasks, remove blockers, and support the team Maintain high quality and production standards Development Build and support playable ad production Solve complex gameplay and technical challenges Improve architecture, performance, and production workflows Assist with debugging and optimization Technical Art Review visual quality across projects Guide UI, animation, VFX, lighting, and scene composition Ensure strong visual consistency and mobile-first presentation Production Plan timelines and track progress Coordinate with Creative Producers and stakeholders Identify risks and improve production efficiency AI-Native Workflow Drive adoption of Claude Code, ChatGPT, and AI creative tools Improve production through AI-assisted workflows and automation What kind of professional are we looking for? Experience leading or mentoring technical teams Experience building games, interactive experiences, or playable ads Strong JavaScript / TypeScript and Three.js skills Strong technical art skills (Blender, Photoshop, Figma, After Effects) Experience with Spine animation workflows Strong understanding of game feel, UX, and mobile games Experience using AI tools such as Claude Code and ChatGPT in daily production Ability to balance leadership with hands-on development What is important for us in a person? Excellent problem-solving and communication skills What are the conditions and bonuses? 20 days of vacation annually, plus all national holidays. Paid software licenses and tools necessary for your work. A dynamic, remote-friendly work environment with the flexibility to work from anywhere. The selection process CV prescreening, Test Task, Technical Interview, HR Interview, Job Offer.

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