Generalist Technical Art Team Lead
WonderBrains Recruiting Agency
Опубликовано: 26 июля · Источник: InGameJob
For which tasks (responsibilities)?
Leadership
Lead and mentor a team of Generalist Technical Artists
Review work and provide technical and creative feedback
Prioritize tasks, remove blockers, and support the team
Maintain high quality and production standards
Development
Build and support playable ad production
Solve complex gameplay and technical challenges
Improve architecture, performance, and production workflows
Assist with debugging and optimization
Technical Art
Review visual quality across projects
Guide UI, animation, VFX, lighting, and scene composition
Ensure strong visual consistency and mobile-first presentation
Production
Plan timelines and track progress
Coordinate with Creative Producers and stakeholders
Identify risks and improve production efficiency
AI-Native Workflow
Drive adoption of Claude Code, ChatGPT, and AI creative tools
Improve production through AI-assisted workflows and automation
What kind of professional are we looking for?
Experience leading or mentoring technical teams
Experience building games, interactive experiences, or playable ads
Strong JavaScript / TypeScript and Three.js skills
Strong technical art skills (Blender, Photoshop, Figma, After Effects)
Experience with Spine animation workflows
Strong understanding of game feel, UX, and mobile games
Experience using AI tools such as Claude Code and ChatGPT in daily production
Ability to balance leadership with hands-on development
What is important for us in a person?
Excellent problem-solving and communication skills
What are the conditions and bonuses?
20 days of vacation annually, plus all national holidays.
Paid software licenses and tools necessary for your work.
A dynamic, remote-friendly work environment with the flexibility to work from anywhere.
The selection process
CV prescreening, Test Task, Technical Interview, HR Interview, Job Offer.
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